Game Jam project developed in 2 days. Completed the game with physics based traps, interactable objects and storytelling.
Skills and Responsibilities:
Team Management: Coordinated 2 visual artists, 2 audio artists and a programmer
Graphics Development: Integrated and implemented 2D and 3D assets into the game.
Gameplay Programming: Event Driven reusable components for interactable objects and map elements. Physics based traps and puzzles. Game progression save system.
Game Design: Completed 6 levels during the 2 days of the jam